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Dragon Age: Inquisition’s Content Hours Revealed

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Time to invest in that comfy gaming chair while you still can – Dragon Age: Inquisition will have up to 200 hours worth of content – that is, if you’re of a completionist mindset.

“We want to give our players a real world to explore–we want to give them a BioWare story,” said Bioware producer Cameron Lee. “A really vast, epic BioWare story. That’s what we do, and it normally takes 20 to 40 hours anyway to tell the story we want to tell.”

inquisition skeletons

“No more recycled caves and errand boy quests? DOES NOT COMPUTE. BRAIN EXPLODING.”

Yes, that’s up to 200 hours worth of content, and more than that if you’ve got multiple characters and an interest in multiplayer. It’s not Skyrim by any means, but you’ll easily find plenty to do in between story quests if you don’t rush through it. Depending on what kind of gamer you are, that content could last you weeks or months. Even now, there’s still some things in Skyrim I haven’t discovered – and if a game is big enough that you’re still finding things years after its release, it’s probably worth keeping.

We weren’t too terribly thrilled with the decision to push the game’s release back twice, but it’s beginning to look like the game will be worth the delays. After the rushed, lackluster mess that turned out to be Dragon Age 2, Bioware’s taking more careful steps in the right direction for their third installment. In Dragon Age, Inquisition, your decisions, your race, and your path will matter – you won’t be chained to a plot on rails with only a few mediocre chances to change direction.

But will our teeth and inner thighs be forever painted with the blood of our foes?

Story-wise, the game looks like it’s going to take a lot from Origins in terms of plots, player actions, and dialogue options. Instead of simply affecting an immediate situation, the decisions your character makes will affect the world around them, and the game won’t yank the carpet out from under the player’s feet at the last minute to preserve a pre-determined ending. In fact, Bioware’s letting us shape Inquisition’s version of Thedas based on our decisions from the two previous games, making the world more ours than it ever was.

Understandably, Bioware’s previous ‘oops’ moments with Mass Effect 3 and Dragon Age 2 still prompt a decent amount of skepticism. It’s still safe to say that they aren’t screwing around with development this time – Dragon Age: Inquisition looks like a game whose developers took the time to shape and reshape, and reshape again. While the delays left the game in a pretty risky place in terms of game releases (Far Cry 4 and GTA V for PS4 will be released on the same day), they’re still keeping our attention.

Will we be playing Inquisition five years from now, sitting in the same nostalgic garden Origins gave us? We’ve still got a good seven weeks to find out.

 

 

About Deborah Crocker

Deborah is a 22 year old semi-hermit currently plodding through her senior year of college and getting her feet wet in game journalism. She has a somewhat unhealthy obsession with high fantasy, video games, novels, and Elder Scrolls. When she's not in front of a screen, she enjoys singing and a bit of beading. She's also currently on the hunt for the restaurant with the best cheeseburger.

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