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Tales from E3: Closing Time

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With a mixture of joy and sadness, it is time for me to say goodbye to E3. The doors have closed and crews are working on tearing down the grandiose booths that occupied the LA convention center.

Today the morning started just like any other. While most of the time “1 mile away” sounds like walking distance, that is not the case with E3. Lugging camera equipment there, then camera equipment plus swag back was annoying day one, challenging day two, and outright impossible on the final day. This morning we outright gave up and took a cab both ways.

The crowd at E3 on day three was already beginning to thin. The booths were running out of swag, and the crowd was noticeably sluggish. Everyone slowly paced around, moving from booth to booth. PR reps fought to act like they hadn’t said the exact thing 100 times already.

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One particularly comical moment was when we were in the Battlefield Hardline booth. They put you into a fake detective’s office noir style while you wait for the doors to open. There was supposed to be a reader to scan the dogtags they give you, but it was broken and to be honest, no one cared that much to fix it. It wasn’t a part of the game, so it didn’t matter. When the doors opened, we were supposed to be filled with a sense of urgency as the people running the boot were shouting “MOVE! MOVE MOVE!” as they ushered us along… but their shouting didn’t really have any sense or urgency, and we were too dull from two days of constant moving to actually care about going anywhere fast.

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I did get the opportunity to play a few games today, actually. Battlefield: Hardline was intense, fun, and I might actually be convinced to get the expansion when it comes out. Borderlands: The Pre-Sequel was also pretty fun, but the presentation and level wasn’t nearly as exciting as I would hope for.

I didn’t get my hands on Evolve, but I did watch a full game, and I am excited to one day get my hands on it. The game looks incredibly fun with an interesting dynamic between the monster and the hunters.

I also want to give a shout-out to Focus Home Interactive for their games. The new Blood Bowl looks much more accessible than its predecessor, and Mordheim looks like it will be an interesting strategy game similar to Valkyria Chronicles. Styx also looks like it will be interesting as a prequel to Of Orcs and Men, and looks to be a particularly fun stealth game.

In a similar event to the Witcher 3, I watched Dragon Age: Inquisition gameplay and it really sold me on the game. It looks like I will be able to equip individual items to characters again which I think is a definite improvement over Dragon Age 2. The story itself looks awesome, and the gameplay and combat appeared smooth. I was previously lukewarm to the game, but the presentation put it right back onto my radar. I will definitely follow the game closely.

2k Games also gave a brief look at the new Civilizations game, and it looks like it will be amazing. Aliens appear to have replaced barbarians, and the technology is incredibly interesting. Again, it was brief, but I look forward to learning more about the game.

At the end of the day, the lights turned off and the music stopped. We were ushered to the exit, and E3 officially came to a close. My first year was stressful and tiring, but it was also an incredibly fun learning experience. Next year I intend to make sure Armed Gamer is officially present.

Lessons I’ve learned:

  • I need a larger camera bag.
  • Make sure to leave room for swag when packing for the week.
  • Leave room for travel between interviews so you aren’t actually running from appointment to appointment.
  • Keep multiple mics for multiple situations if you are doing film interviews.
  • Mistakes happen with appointments: Expect them, work around them, and sometimes resort to special pleading.

I will remember my time here at E3, and I look forward to learning more in the future an I hope to return next year. I hope you enjoyed reading my travel logs, and I would like to extend a special thank you to Sarah for acting as guest editor for the week. She did a great job. Starting Monday we are back to our regularly scheduled programming!


 

A note from Sarah : Thanks for trusting your site to my care this week, Stephen! It’s definitely been a learning experience. And thank you to all the readers out there. You guys are pretty neat ^__^.

About Stephen Crane

Stephen was hooked by the NES at a very young age and never looked back. He games on a daily basis and is currently trying to climb his way up the ranked ladder on League of Legends! Outside of the video game world he actually likes running and owns a rapidly growing collection of toed shoes. Stephen Crane is the owner of Armed Gamer.

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