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Thinking Thursday: New Game Review Policy

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By: Stephen Crane (Photo: courtesy Flickr user kitkatherine)

I've already explained in decent detail exactly what my feelings are about quantifiable ratings. It's a system that seems to create false minuta when assessing games and it creates false equivalence. Many reviews also aren't terribly clear about just how much time the reviewer spent with the game. Sometimes you will find quotes from reviews or hands on experiences that just say "The game was fun to play, and I suppose that's what really matters" instead of having anything of interest to mention.

Armed Gamer from this moment forward is going to try and up the ante with a review system that is as clear as possible and provides true recommendations over a ratings system. A game review also shouldn't just be telling you whether or not to buy the game, but frame the game in a context. Where does this game fit in terms of the industry now?

The games reviewed for Armed Gamer will be quite clear about how the reviewer experienced the game, what system it was on, what difficulty was played, how far the reviewer progressed in the game, and how much time total was devoted to the game before reviewing. each of these elements are important for understanding the reviewer's point of view and for establishing the basis for the reviewer's interpretation of the game as a form of art and as a complete experience for the gamers.

By separating the review categories between singleplayer, multiplayer and an overall thoughts where applicable on the game, my hope is that the reader will be able to find what they care the most about from the game.

The recommendation section is fairly straightforward. That's where the reviewer suggests who might be interested in the game and about how much of an investment it's worth. Is this a game worth buying, renting, ignoring, not even worth the hard drive space to pirate, or is it good enough to justify buying a new console?

Hopefully this review policy and format will help readers connect with the reviewer and come away with a better idea of the game.

About Stephen Crane

Stephen was hooked by the NES at a very young age and never looked back. He games on a daily basis and is currently trying to climb his way up the ranked ladder on League of Legends! Outside of the video game world he actually likes running and owns a rapidly growing collection of toed shoes. Stephen Crane is the owner of Armed Gamer.

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