By: Stephen Crane
If you've been online this past week, you've probably already heard the troubles gamers had playing Diablo 3 on launch day. Logging into BattleNet through the game was almost futile due to server overload and the now iconic "error 37" that has been the mark of Diablo 3's launch week. There are many complaints, and plenty of legitimate blame to go around, however what we need to understand is the business sense and cruel math that went into this launch.
Continue reading "Thinking Thursday: The Math of Error 37" »